Every game from card games to video games have core elements that are put in place as supports for making a game an engaging one. The first element to consider is the kind of player you want playing your game and how many players you want playing the game, for example if you made a game geared towards teens you would market your game to that demographic. Time is another element in every game, some games have time limits to have stacks and having a consequence of losing if time runs out while others have not limit. Space is a very important element in all games, there are two different states of space, discrete and continuous. Discrete space is a space that the player has to go in a defined place, Continuous space is space that is open ended as long as the player is in said space. An important element in any game is the rules of your game, without them the open ended nature can be harmful to you game. Rules must be concrete meaning clear and easy to understand once explained, achievable meaning giving the player a sense of them winning, and rewarding because a player must feel a sense of reward or victory from winning and following the rules. In games there is always a level of skill involved in games and those skills can be physical, mental, and social. Physical skill is all about your physical capabilities and how fit you are, mental skill is where the game challenges the player with puzzles to test there intelligence, and social being a test of the players skill to communicate with team members and work together to win. There are a lot more game elements and basics but I believe the ones listed are some of the most important to consider when making a game.
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The views and opinions expressed in this blog are solely those of the author and Do Not represent those of Durham School of the Arts or Durham Public Schools.
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