Table of Contents
(On this page)
Introduction
Video
Conclusion
|
(Units)
|
Introduction
This year wasn't about learning but about refining, this year was focused more on putting what we as students know about Game Design and putting it to the test. From creating UI in Photoshop, make assets in 3DS Max, or coding with Visual Studio, it's all familiar materials. This is my last year at DSA and my last year taking this course on game design so It makes sense that the last year is just a combination of everything I've learned so far. This Proof of Learning will deminstate everything I have done this year and how it relates to create video games.
Video Presentation
Conclusion
In the process of making this Proof of Learning, I have learned myself what Weebly can do as weird as that sounds. Well, that's what I've learned while making all this what I learned from this course is the typical game making process. I have learned through experience that not everything in your game will happen when you have on coming deadlines, parts even the structure of your game can change just to get it all finished. I've learned that imagination can never perfectly translate to reality, the game you thought of in your head most likely will not be the finished product, so is imagination bad when create games? No of course not, just don't be disappointed when the final game doesn't look how you imagined.